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Showing 5 articles from a total of 5.
Jun 15, 2010
Announcing new Track Builder game
First screenshot from our new track builder game First screenshot from our new track builder game Here are the first two screenhots from a little game we've been working on for the past few weeks. The premise of the game is very simple, build your own race track, set your personal bests and share your tracks and times with friends on Xbox Live! After Crash and Burn and Shadow Racers, this is the third racing game we currently have in production.

The idea for the game is one we've been thinking about for a long time but only recently while optimizing our racing engine did we decide to start putting together some stuff for the game. The TrackMania series of games are an obvious insipration to us and we also think this type of game will do well on Xbox Live Indie Games, where the users can take control of rhe game's content and share it between themselves.

The two screenshots above show an early build of the game, we have been working on the editor side of the game so far and the track in the screenshots was entirely built in-game. We've modelled a number of generic track pieces which can be rotated, flipped and all slot together to make complex multi-level tracks.

We hope to be getting the game into playtest soon and our team are still hard at work finishing the levels and vehicle models for our other racing games in the mean-time.

Stay tuned for further updates over the next few weeks.
May 5, 2010
Welcome Rico, 3D artist
We already welcomed one 3D artist to the team today, and now we welcome Rico to the team working on Shadow Racers and Crash and Burn.

Rico will also be working on the completion of the vehicle models for these two games and we hope that together with the rest of the 3D team we will be able to complete these models in the next few months.
May 5, 2010
Welcome Ognen, 3D artist
Today we welcome Ognen to the team working on our two racing game projects Shadow Racers and Crash and Burn.

Ognen will be working on some of the vehicle models for the two games along with our existing 3D team.
Oct 29, 2009
Oiltruck model for Crash and Burn
The first custom vehicle for Crash and Burn - Oscar MinoHere is the first completed vehicle for our newly announced game, Crash and Burn.

Oscar has been busy since joining the team and we're very impressed with this first model and look forward to seeing what else he comes up with in the future.
Oct 25, 2009
Welcome Oscar, 3D Artist
Today we welcome Oscar to the team working on a spin-off racing project named Crash and Burn.

Using the base engine from our racing game Shadow Racers we are looking to develop other racing games and Oscar has joined the team to create the vehicles for one such game.
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