Based in Wakefield, England
Positron is a fast paced arcade racing game inspired by the classic arcade games of the 80's. Battle against opponents in the Arena, navigate your way out of of the Maze, and collect power-ups while avoiding your own trail in Snake. This modern update to these well known arcade classics combines bright 3D neon visuals, enhanced effects, and super smooth gameplay while enforcing the core game mechanics seen in those original games.
Originally prototyped in 2011, an early version of the game (running on a Lumia 800) came second in the alphalabs.cc competition organized by Nokia. Development has been on-and-off over the last few years as Martin's family extended further (he's now a father of five children). The game is set for release in March 2018 on Steam.
- Battle against A.I. opponents or split-screen against friends in the Arena. Fight to eliminate your opponents and be the last-man-standing in 36 increasingly complex levels.
- Navigate complex mazes, find your way to the exit then try to set the fastest time on the leaderboards. The 36 mazes become increasingly more difficult to complete, with only the most dedicated making their way to the end.
- Collect power-ups which grow your trail and avoid destroying yourself in Snake. Challenge yourself in 36 levels featuring a range of power-ups and compete on the leaderboards.
- Features a fully custom soundtrack containing seven amazing electronica tracks specially composed for the game.
Extreme Challenge YouTube
First Person YouTube
Bike Previews YouTube
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2014 Expo Demo (May 2014)
Older XNA build demoed at events in 2014: retroburngames.com.
PC preview Demo (February 2014)
Older XNA build of the game, available to download: retroburngames.com.
Retroburn is an independent game developer based in Wakefield, England, and was founded by Martin Caine.
More information on Retroburn, our logo & relevant media are available here.
Design and Programming, Retroburn
Level Design, Retroburn
Music & SFX, Freelancer
3D Artist, Freelancer